Parts and Labor – Friday, September 1, 2017

Folks, We’ve been fairly busy this week on various parts of Camelot Unchained™, from ARCs (previously Bots) to progression, siege engines, stats, art, animation–you name it, we’re working on it! As always, we’ll continue our open and honest communication with you, our Backers, who have graciously joined us on this journey. We’re closing out the week strong here, as […]
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