MISC Razor

The Razor’s Edge


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Unlike MISC’s standard lines of commercial freighters, explorers and science vessels, the Razor was not constructed for the working pilot. Instead, it was designed with a singular purpose: place in the 2947 Murray Cup. Years of advanced aerospace design, consultation with Xi’An engineering partners and thousands of flight tests have produced a racing ship that burns faster for longer.

Featuring cutting edge fuel collections systems, minimal cross-section, sleek aerodynamic lines and proprietary Xi’An influenced thruster design, the Razor provides unparalleled speed with MISC dependability and endurance.

About the Razor


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Previous Star Citizen racing ships have been designed with a dual role in mind or as adaptations of existing ships (the Mustang Gamma and 350R). The Razor was intended to be a racer from the skids up. Like the M50 interceptor, the Razor’s natural abilities will make it effective for speed-related missions off the racetrack … but unlike the M50, that was a completely secondary concern.

Want to learn more about the MISC Razor? You can find an in-universe brochure with details about the ship’s debut and role in a racing team below. Even if you aren’t interested in picking up a speedy new spacecraft, it’s a great artifact directly from Star Citizen’s universe for backers to explore.

Visit the Razor

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Concept sale

About the Sale

The Razor is being offered for the first time as a limited concept sale. This means that the ship design meets our specifications, but it is not yet ready to display in your Hangar, fight in Arena Commander or fly in the Alpha. The sale includes Lifetime Insurance on the ship hull and a pair of decorative items for your Hangar. A future patch will add a Razor poster and then once the in-game model is finished you will also be given an in-game Razor mini ship model! In the future, the ship price will increase and the offer will not include Life Time Insurance or these extras.

Disclaimer

Remember: we are offering this pledge ship to help fund Star Citizen’s development. The funding generated by sales such as this is what allows us to include deeper, non-combat oriented features in the Star Citizen world. Concept ships will be available for in-game credits in the final universe, and they are not required to start the game.

Additionally, please note that all decorative ‘flare’ items will also be available to acquire in the finished game world. Also, while the Razor will be entering the ship pipeline now, it will ultimately be released after other concept ships have been completed. The goal is to make additional ships available that give players a different experience rather than a particular advantage when the persistent universe launches.

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