Bugsmashers! Posted on November 8, 2017 by Rift Universe Mark Abent returns to track down a performance issue where players received constant updates on ships not anywhere near them. Watch Mark dig into the code to make this optimization. RSI Comm-Link Related posts: Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers!