Bugsmashers! Posted on January 1, 2017 by Rift Universe This week on Bugsmashers, Gameplay Programmer Mark Abent tackles topsy turvy turrets by ensuring the animation system and game code get along to bid adieu to yet another bug. RSI Comm-Link Related posts: Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers! Bugsmashers!