ArcheAge: Auroria Release Within Weeks

In a recent podcast interview with Amanda “Amary” Fry and Victoria “FireCait” Voss at Trion Worlds, our very own Kiwi Dream asked some great questions and found out a few interesting tidbits about ArcheAge. Not all of this information is new, but some is. Here are the highlights of what we found out:

  • The queues are improving, and Trion’s being cautious about adding new servers due to ArcheAge‘s population needs.
  • The factions on each server are being kept close watch on as far as population balances go (since they can be turned off to help encourage natural re-balance).
  • Server transfers are being looked at, but Trion anticipates that server transfers won’t be as popular in AA as they are in RIFT, for example, due to AA‘s focus on land/farm permanence. No hint as to whether transfers will be free or paid at the moment.
  • Auroria will be released before Patch 1.7. Trion’s looking to release the zone within the next couple of weeks– not months. They will announce the exact date ASAP since this allows guilds/players to prepare to storm the castle so to speak. The release time will be region-specific.
  • Patch 1.7 is currently being translated. No ETA.
  • In regards to players being scammed by other players for APEX/gold, Trion recommends that players simply approach trading in AA as they would in real life. They caution players to be careful, trade with trusted players, use a third party to help trade, or split the trade into multiple parts. For the most part, scamming and similar player activities are largely left up the players to police themselves. Trion will offer support in cases of player harassment, etc., but overall there’s only so much the team can do in ArcheAge as opposed to a more closed, world-compressed game like RIFT.
  • In regards to the recent complaints about the comparative value between the founder’s packs and the starter packs, Trion is of the opinion that the two types of packs are comparative in value. The Alpha/Beta/Head Start access is what made the founder’s packs valuable, of course, although this value is hard to place in monetary terms.
  • Players who are currently without land or would like a better plot may find that the opening of Auroria frees up quite a bit of land as well as offers them 4 new zones to grab land from.

archeage auroria map

  • Trion is working with XLGAMES to create a bunch of crates for the cash shop they can regularly trade in/out to offer players a chance or two to grab unique pets, costumes, etc., much in the same vein as RIFT‘s lockbox system. Some fun stuff is coming for Halloween!
  • Our version of AA is actually more lenient/generous to its F2P players than other regions.
  • Trion is well-aware that the PvP flagging system isn’t ideal, especially for Western audiences. Fixing that, unfortunately, is on XLGAMES, and may not be possible anytime soon due to the way the game’s coded.
  • Our version of AA includes costumes that don’t have stats– the Korean version has costumes with stats that essentially allow certain costumes to be BiS. This makes our costume system entirely cosmetic while reducing power creep later down the road. We also have a normalized mount system here for the same reason– both to create a purely cosmetic system and to reduce power creep on such items.
  • Dahuta– a 10-man open world raid– isn’t in the game currently due to Trion wanting folks to be on a level playing ground when it opens up. It’ll likely come out with either Patch 2.7 or when Auroria launches.
  • Diamond Shores will come with level 55, later down the road.
  • Invert Y-axis/windowed fullscreen options are being worked on.
  • Fishing tournaments will be coming.
  • Fixes to trade run teleport hacks/exploits will be coming. Trion is aware of players using a hack/mod to access content not in the game yet. They’re working on a fix to stop players from doing this.
  • No ETA on new races.
  • Trion is hoping to let players make addons for AA one day. There are some issues with doing this safely, however, so this will probably come much later. RIFT-like macros will probably never be implemented.
  • No ETA at getting AA back on Steam. It’s being worked on.

This isn’t new information, of course, but one thing that Voss emphasized is the fact that Trion’s only the publisher of ArcheAge and does not have complete control over the game. All changes they want made have to be approved and done by XLGAMES, the developer of AA. Certain things may never be added or may take a very long time to be added due to the fact that XLGAMES is still in charge. This bears repeating to anyone who finds themselves frustrated with any of the game’s current features.

Trion is, of course, always open to feedback, since communication is a high priority to both the Trion team and the XLGAMES team. Both teams are working together to add a whole bunch of stuff to AA that will improve our experience, but many of those improvements will take time.

Image credit: ArcheAge Wiki and ArcheAge Ressource.

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